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Android Trainig

Discovering and bonding with Bluetooth devices
Managing Bluetooth connections
Communicating with Bluetooth
Automated Testing Why automate tests Instrumentation and unit testing
REGISTER NOW for an Advanced Android™ course.
Android™ Bootcamp Training - 5 Days -
Course Summary
Android™ Bootcamp Training is a hands-on guide to designing and building mobile applications using Google's Android™ open-source platform. The course explains what Android™ is and how it compares to other mobile environments, the setup of the Android™ Eclipse-based development tools, the Android™ SDK, all essential features, as well as the advanced capabilities and APIs such as background services, accelerometers, graphics, and GPS. This complete hands-on course encourages students to learn by building increasingly more sophisticated and meaningful mobile applications for Android™ phones. By the end of the course, participants will build their own complete Android application incorporating most of the key aspects of the platform. Typically, we build a Twitter app for Android, but there are other choices, depending on participants' interests.
Objectives
Upon completion of this course, you will be able to: Build your own Android apps
Explain the differences between Android™ and other mobile development environments Understand how Android™ applications work, their life cycle, manifest, intents, and using external resources
Design and develop useful Android™ applications with compelling user interfaces by using,
extending, and creating your own layouts and Views and using Menus
Take advantage of Android's APIs for data storage, retrieval, user preferences, files, databases, and content providers

android
Tap into location-based services, geocoder, compass sensors, and create rich map-based applications
Utilize the power of background services, threads, and notifications.
Use Android's communication APIs for SMS, telephony, network management, and internet resources (HTTP).
Secure, tune, package, and deploy Android™ applications
Audience
This course is designed for software developers interested in designing, creating, deploying, and testing applications for the Android™ mobile phone platform. It is valuable to both novices and gurus, who already have experience in developing mobile applications for other platforms.
Prerequisites
Java experience is required to get the most benefit from this training.
Course Outline
Android Overview and History
How it all got started
Why Android is different (and important)
Android Stack Overview of the stack Linux kernel
Native libraries
Dalvik
App framework
Apps
SDK Overview
Platforms Tools Versions

Hello World App Creating your first project The manifest file
Layout resource
Running your app on Emulator
Main Building Blocks
Activities
Activity lifecycle
Intents
Services
Content Providers
Broadcast Receivers
Basic Android User Interface
XML versus Java UI Dips and sps
Views and layouts Common UI components Handling user events
Android System Overview
File System Preferences Notifications Security model
Advanced UI Selection components Adapters
Complex UI components
Building UI for performance
Menus and Dialogs
Graphics & animations

Multimedia in Android
Multimedia Supported audio formats
Simple media playback Supported video formats Simple video playback
SQL Database
Introducing SQLite
SQLiteOpenHelper and creating a database
Opening and closing a database
Working with cursors Inserts, updates, and deletes
Basic Content Providers Content provider MIME types Searching for content
Adding, changing, and removing content
Working with content files
Custom Content Providers
Why Content Providers
Where the content comes from
Implementing the API Supporting content files
Location Services
Working with the Location Manager
Working with Google Maps extensions
Services
Overview of services in Android
Implementing a Service
Service lifecycle
Bound versus unbound services
Broadcast Receivers
What are Broadcast Receivers


Implementing broadcast receiver
System broadcasts and how to use them
Intent Filters
Role of filters
Intent-matching rules
Filters in your manifest
Filters in dynamic Broadcast Receivers
Networking
Working with web services
Best practices
Sensors
How Sensors work
Listening to Sensor readings
Best practices for performance
WiFi
Monitoring and managing Internet connectivity
Managing active connections
Managing WiFi
Telephony
Making calls
Monitoring data connectivity and activity Accessing phone properties and status Controlling the phone
Camera
Taking pictures
Rendering previews
Bluetooth
Controlling local Bluetooth device
Discovering and bonding with Bluetooth devices
Managing Bluetooth connections
Communicating with Bluetooth
Automated Testing Why automate tests Instrumentation and unit testing


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